—14 minArtFree playFamily time
Texture Story Maker
A making-and-storytelling practice where a child combines textures and colours to represent a person, object, or event.
What you'll need
Essentials
- paper or cardboard
- crayons
- scrap paper, foil, cloth, or kitchen roll
- tape or glue stick
Nice to have
- paper and crayon if useful for recording
Movement level: low
What you'll do
The 3-step guide, with what to look for at each step, is for signed-in parents.
What this develops
- MilestoneCreate simple representations of events, people and objects.Mind· 3.3y–5y· core· Step 3
- MilestoneUnderstands that different media can be combined to create new effects.Mind· 3.3y–5y· core· Step 2
- MilestoneManipulates materials to achieve a planned effect.Mind· 3.3y–5y· core· Step 2
- MilestoneCaptures experiences and responses with a range of media, such as music, dance and paint and other materials or words.Mind· 2.5y–4.2y· stretch· Step 3
- MilestoneSelects appropriate resources and adapts work where necessary.Mind· 3.3y–5y· core· Steps 1, 2
- MilestoneGives meaning to own drawings or marksMind· 2.8y–3.8y· core· Step 3
- MilestoneChooses particular colours to use for a purpose.Mind· 3.3y–5y· core· Step 1
- MilestoneBuilds with non-block construction piecesBody· 2.5y–4.2y· stretch
- MilestoneCreates pretend small world stories with toysMind· 3y–4y· core
What it practices
- Explores what happens when they mix colours.Observable behaviour from Development Matters
- Experiments to create different textures.Observable behaviour from Development Matters
- Understands that different media can be combined to create new effects.Observable behaviour from Development Matters
- Manipulates materials to achieve a planned effect.Observable behaviour from Development Matters
- Uses simple tools and techniques competently and appropriately.Observable behaviour from Development Matters
- Selects appropriate resources and adapts work where necessary.Observable behaviour from Development Matters
- Selects tools and techniques needed to shape, assemble and join materials they are using.Observable behaviour from Development Matters
- Create simple representations of events, people and objects.Observable behaviour from Development Matters
- Chooses particular colours to use for a purpose.Observable behaviour from Development Matters
- Introduces a storyline or narrative into their play.Observable behaviour from Development Matters
Where it comes from
- Source
- Development Matters in the EYFS (DfE, 2012)
- License
- Open Government Licence v3.0
- Attribution
- © Crown Copyright 2012 (Development Matters in the EYFS, DfE) — cross-aspect multi-target authored per DM2012 's See [other aspect] pattern